#include <three_transformation.h>
Inheritance diagram for Arroyo::three_orthonormal_transformation:

Public Member Functions | |
| three_orthonormal_transformation () | |
| three_orthonormal_transformation (const three_orthonormal_transformation &tt) | |
| ~three_orthonormal_transformation () | |
| three_orthonormal_transformation | inverse () const |
| void | transform (three_point &tp) const |
| void | transform (three_vector &tv) const |
| void | transform (three_frame &tf) const |
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Null constructor |
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Copy constructor |
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Destructor |
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Get the inverse transformation Reimplemented from Arroyo::three_transformation. Reimplemented in Arroyo::three_translation, Arroyo::three_rotation, and Arroyo::three_reflection. |
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Apply this transformation to a three frame |
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Apply this transformation to a three vector I shouldn't have to write this function, but for some reason the compiler won't skip from the classes derived from this one back to the three_transformation class. Reimplemented from Arroyo::three_transformation. |
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Apply this transformation to a three point I shouldn't have to write this function, but for some reason the compiler won't skip from the classes derived from this one back to the three_transformation class. Reimplemented from Arroyo::three_transformation. |
1.3.9.1